Context
Chosen goal, app version, time period and how Reef was used.
Design · boundaries · evaluation
Reef makes repetition visible and engaging. This methodology explains how to design that experience without turning an app mechanic into an unsupported psychological or medical claim.
The user defines what they want to repeat. Reef can help record that action and make it visible over time, but it does not decide whether the goal is appropriate. A realistic, observable goal that fits the person’s context is more useful than an abstract formula.
The pearl, reef and creatures give visual form to a recorded action. Feedback must remain understandable: users should be able to distinguish what they entered, what the app calculates and what is purely animation.
An engaging animation does not prove that a method is effective. The guides therefore describe possible uses, not guaranteed results.
A habit tool should not turn one missed day into a disproportionate penalty. The design favours a clear return path, editable goals and progress that remains in the user’s service. Notifications, when used, must remain under the person’s control.
General information about habits is not a substitute for advice from a qualified professional when a situation concerns physical or mental health.
Chosen goal, app version, time period and how Reef was used.
Consented data appropriate to the question, without turning an internal streak into a health outcome.
What actually changed during the period, without promising the same result will recur.
Self-reporting, personal context, attrition, external changes and any lack of comparison.
No testimonial, user, retention rate or benefit is invented to illustrate this structure. A case is published only when it exists and sharing is authorised.
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